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My R&D Engineering Humanoid design for a Theme Park company to remain competitive and showcase for display.


The company need to switch from pneumatic actuators to development their own all electronic humanoid robotics .Time code of following project appear in the video of the founder  interview ,  A = 0,51" on screen & 1,43".   C = 1.21"    B = 2,01" :


A : Cartoon scale humanoid robots girl Head . 24 movements on facial expressions & neck .


B : Real scale humanoid 3D scan head , Try to fit as much as possible control motor actuators into the head , and recreate the muscle activity of facial expressions base on human anatomy study. Beside mechanical, also developed the silicone skin mould.

28 movements on facial expressions .


C : Full-body move male humanoid robots, This R&D I set up goal to implement 3 major improvements over the project A .

1 : the upper body can free standing support by the walking legs .

2 : both motor for arm swing and rotation can place in chest without interfering each other . Maximized arm torque with bigger motor. ( in convenient ways arm rotation motor place in chest and arm swing motor in deltoid or biceps , but arm swing motor would be much smaller to fit in a real human scale humanoid )

3 : put 2 bigger motor in parallel to control waist pitch & roll . maximized waist torque for upper body weight.


D : Outsourcing project from Hanson Robotics Limited for their famous Robot Sophia , As I can finish a the prototypes of 3 Omni wheels robotics mobile base for them in 10 days super tight schedules.



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